Seat winds are winds assigned to each player prior to the start of the game. See Main Article: Seat and Prevalent Winds Shuffle up all of tiles and build the wall. The player who is east remains stationary while the other players arranges themselves accordingly. The next player in turn draws the next wind tile (North), and so on (East and last West). If the number is odd, for example, the indicated player draws the face down wind tile closest to the odd-numbered tile (in this case South). Wind tiles face up for illustration purposes. Again, he/she counts off starting with him/herself. This will determine who draws first and from which side. The indicated player, then rolls the dice once more noting both the total and if the total is an even or odd number. Shuffle the wind tiles face down and arranged them sandwiched in between the odd and even tile as seen below.Īny arbitrary player rolls two dice and counts off, starting with him/herself as one, the next player as two, etc. Set aside one of each wind tile, an even, and an odd numbered tile. Before the tiles are shuffled and the wall is built, each player sits down arbitrarily at the table.
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